The Lonely Mountain

The Lonely Mountain

Tuesday, 22 April 2014

Unused Smoke Tests...

Here are a couple of images from the different smoke tests I was doing for scene 2, which unfortunately didn't work out for the final cut. The problem was geting the smoke to move slowly enough to get the appropriate sense of scale. These give you an idea that it might have been nice but alas, a solution as yet has not shown itself to be! The final animation looks cool enough without it anyway...



Final Audio

So, we're pretty much at the end of the road here, for the sake of completion here is the final audio track with effects, music and of course, narration.


You'll need to watch the final video to see visuals and audio together afraid...

Monday, 21 April 2014

Ink Reveal: Progression

Just a wee progression of the ink reveal using the diffuse ink layer and the sunlight layer.
After my last tests, Tom suggested I have the ink look more watery/blurry as it appeared and to add a sort of ink wave to enhance the unveiling of the drawn map elements.


                                      
Sunlight layer - no ink

Ink reveal using matte

Added effects to create more watery-ink reveal
With ink wave

Friday, 18 April 2014

Credits sequence

Here is the credit sequence I put together in After Effects last week. It was good fun to do something a bit different for a change. Again, can't work out how to embed vimeo on blogger.

https://vimeo.com/92748399

Thursday, 17 April 2014

The Rendering: As it should have looked (first time).

So after mucking up with the renders first time, they were finally done (with a lot of help/fixing from Kieran).

Just a few steps in the process.







Some of the layers (after being re-rendered).
AO


Depth


Eagle AO

                                                                        Eagle Translucence
                                                 

ID Pass

Subsurface Scatter

River Diffuse

Indirect

Sunlight




Eagle Rig

Just a quick and late post about the eagle rig:


Top view:

Bottom View:

Top View with joints:

Top View with an awkward test of the rig potential:

Side View with joints:

 Side View with a less awkward test of the rig potential:






Tuesday, 15 April 2014

Shot 1 Animation

The animation I have been working on is in Shot 1. The Tree unravels as a hand, follows and shoots up through the flying eagle, as if to grab it. The eagle is knocked out and starts falling, before it transforms into a dragon and flies past the camera, sweeping to the next shot.

Tree-Hand animation:

Eagle fall and transform animation:

Dragon transform and sweep animation:

Here is a video with all the characters together. The eagle and dragon animation overlap to allow the compositors to blend between them for the transformation. I've put it on X-ray view so the eagle and dragon can still be seen. I also animated the camera for this shot:

I've also uploaded these playblasts to vimeo, the quality is slightly better to view over there instead of on blogger. The password for the videos is 'GoingLive':

All together, X-ray view: https://vimeo.com/92246470

- Lilly