The Lonely Mountain

The Lonely Mountain
Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

Friday, 18 April 2014

Credits sequence

Here is the credit sequence I put together in After Effects last week. It was good fun to do something a bit different for a change. Again, can't work out how to embed vimeo on blogger.

https://vimeo.com/92748399

Tuesday, 15 April 2014

Shot 1 Animation

The animation I have been working on is in Shot 1. The Tree unravels as a hand, follows and shoots up through the flying eagle, as if to grab it. The eagle is knocked out and starts falling, before it transforms into a dragon and flies past the camera, sweeping to the next shot.

Tree-Hand animation:

Eagle fall and transform animation:

Dragon transform and sweep animation:

Here is a video with all the characters together. The eagle and dragon animation overlap to allow the compositors to blend between them for the transformation. I've put it on X-ray view so the eagle and dragon can still be seen. I also animated the camera for this shot:

I've also uploaded these playblasts to vimeo, the quality is slightly better to view over there instead of on blogger. The password for the videos is 'GoingLive':

All together, X-ray view: https://vimeo.com/92246470

- Lilly

Eagle flight animation, Sc1

Here's a playblast of my animation of the eagle flying at the start of scene 1. Sorry for the hyperlink, can't work out how to embed vimeo in blogger posts.

Monday, 7 April 2014

Scene 3 Final Animation

Finished the animation on scene 3. Kieran has it rendering over night tonight, but here's a playblast.

https://vimeo.com/91326521

Monday, 31 March 2014

Dragon Updated..

wee bit more wing movement.. and reduced neck sticky-out-ness ... just noticed the wings intersect! arrg!


as mentioned on FB .. "first attempt.. sort of Dragon cum lizard fish.... errr.. was trying to keep some sense of weight and size.. hence quite slow... thoughts welcome!"


Thursday, 20 March 2014

Animatic 'Transform Shot' - animating and timing

I've been helping out with sorting the timing and rough animation/layout for Shot 1. There was a limited time-frame to fit in the tree-hand grab, eagle transformation and dragon swipe. Kieran had already started it and animated about 7 seconds in of the eagle flying. This is one of the first drafts I did:


Feedback was to remove some of the pause before the tree-hand shoots up. Also to start moving the camera back when the eagle starts falling, to give a sense of the viewer falling with the eagle. For when the dragon swoops down and off screen, by moving the camera back, the full size of the dragon can be fitted in. This will also allow for some nice sweeping animation of the dragon.
Here is the latest version I made:



- Lilly