I have been finished the layout of the first scene. It consists of a rolling mountainous landscape , three towns and a forest. Following the camera move it the eagle is going to fly over the hills, towns, river and into the forest. The polygon river is eventually going to also move. I choose the names from Lotr towns and villages to place on the map. I also put in a place holder for the appearance of the compass.
The Lonely Mountain
Friday, 28 March 2014
Thursday, 27 March 2014
Mountain IBLs
Monday, 24 March 2014
A few more mountain textures
First test - horizontal lines.

Second test - vertical lines. There are more
lines in this test. I'm unsure if this is too much
or not.
I may try another vertical line test, more in the style of the first test with less lines. I also feel that perhaps more tests involving simpler and straighter lines may provide a bit more variety. If it calls for it, this is something I will look into further.
Friday, 21 March 2014
Tree-Hand - extra modeling
As the Tree-Hand model looked a bit more like a hand than a tree, some extra modeling was required.
For a very quick test I made copies of the branches/fingers and attached them behind the main model. This showed me that they needed to be smaller and more subtle:
Decided that smaller and thinner branches would look better:
The tree-hand starts twisted around and is first seen from the side in the film. This also helps to disguise the 'hand-like' shape:
Showed Kieran the updated model and it was discussed that more branches could be added to the back of the hand and knuckles. When the hand is curled over to begin with, these extra branches will be stood up and also helping to disguise the hand as a tree. I modeled them at an angle as they will be moving with the hand, so when it curls over they will follow. If they still are not at the correct angle when the hand is curled, some extra joints will be added into these smaller branches to move them:
- Lilly
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